👋🏼

Joseph Domenici

Hey, I'm Joe. I'm a Lead Game Designer based in San Francisco.

In my 10+ years of professional experience I've been lucky to work on some pretty cool projects across a bunch of different genres and design sub-disciplines. Hundreds of millions of players from around the world have played the games I've worked on.

Nowadays I'm leading a team of systems and combat designers at nWay. We make fighting games. As a design lead I advocate for game loops, monetization systems, and UX patterns that allow all types of players to have fun.

I'm currently available to take on design consultations. Just send me a message via email or LinkedIn.

Work History

See my resume for additional detail.

Wreck League

Lead Game Designer, 2021-present

A blockchain fighting game created in collaboration with Yuga Labs. I design the core systems and economy and lead a team of systems and combat designers.

WWE Undefeated

Senior Systems Designer, 2020-2021

A F2P WWE fighting game. I designed the economy and many of the core systems.

Harry Potter: Hogwarts Mystery

Game Designer, 2018-2020

A F2P Harry Potter narrative RPG. I designed new live ops events and managed the economy.

Frozen Frenzy Mania

Associate Game Designer, 2016-2018

A F2P Match-3 puzzle game. I designed puzzle content and managed live ops events.

CSL Esports

Senior Editor, 2014-2016

A collegiate e-sports organization. I wrote articles and published a team of contract writers.

Words of Wonder

Associate Game Designer, 2015

A F2P word puzzle game. I designed and tuned puzzle content.

Westbound

Associate Game Designer, 2014-2015

A F2P town builder game. I wrote feature and quest content.